The data shows that only a few years ago (2014) there were only about 200,000 active VR users. By 2017, this number has grown to 90 million in just 3 years. It is expected that there will be 171 million people by the end of 2018 (almost 2017 double).
The entire VR industry is expected to reach a value of 5.2 billion U.S. dollars in 2018 and 45 billion U.S. dollars by 2025. In 2014, it was only US$90 million.
This industry, which has attracted more and more attention, has four major development trends that will let you know that VR is worth investing.
1, More 360-degree video appears
360-degree video is more likely to receive attention in 2017 than regular video, based on the analysis of video clicks and overall engagement for more than 1,000 campaigns.
Because of the immersive realism of VR, many industries such as sports and clothing are all in use. Companies have already promoted 360-degree videos. In the future, it is believed that more 360-degree VR videos will be seen.
2. Advertising will be more in the form of VR
We have seen this recently: Last year, Google made some VR advertisements, Infiniti partnered with OmniVirt and let customers drive virtual Q60 via 360-degree VR video. Although these are just a few examples of VR sound effects, it is clear that we will see more VR ads this year, and these ads will drive the development of the VR industry.
3, Immersive experience
Recently, HEAR360 stated that they may use a new omnidirectional microphone to capture 360-degree sounds to bring a more realistic sound experience, in other words, to bring a more realistic experience.
With a more immersive experience, the difference between the virtual world and the real world will shrink even further. The more convenient and intelligent virtual world will be a big hit.
4, Improve the availability of VR products and reduce costs
Whether it is hardware or software, it can only become mainstream when products are easily accepted by users. However, nowadays, especially for high-end equipment, everyone needs to spend thousands of dollars. Many of them can't afford it at all. And this year will all change, VR products will become less expensive. A series of products will have a gradual price adjustment process so that the public can afford.
The VR industry covers hardware, software/platform, development tools, channels, content, services and many other aspects to form a complete ecosystem.
In China, VR hardware facilities are the main investment direction. As it develops, the investment in VR will be significantly increased in the future.
Source: VRyidiantong
https://mp.weixin.qq.com/s/hcR8h2ewZoTUNo5kC2jxsw





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